This is one of my favorite
of the pieces underscoring the aerial battles in Crimson Skies.
It was part of the interactive music design that all battle
pieces would break down in terms of tonality at the end so that they could
be followed by any other piece of music which would be either randomly
or programmatically selected by the game's audio engine.
This piece
strongly suggests two of most prominent historical music influences for
this game score. They were Erich Von Korngold's scores for the Erroll
Flynn swashbucklers, and Igor Stravinsky's "Symphony in Three Movements,"
which according to his memoirs, was influenced by the rise of fascism
in the 1930's.
This is an excerpt from
the underscore for the game's opening video.
This music starts with a downed WWII pilot behind emeny lines, then a
flashback to a British mission control center, followed by the hero's
takeoff. Then there's a sudden dogfight in which the hero's buddy is killed.
The hero responds by angrily shooting down the enemy, briefly mourning
the death of his friend, and then pulling it together to take out a bridge.
In the last sequence, he is pursued by a jet-propelled German flying wing.
It ends with logo and the main theme motif re-stated.
This piece is for the User
Setup screen in the Emergency Response section. It's designed to loop
indefinitely, although here it fades out shortly after the beginning of
the second iteration.
This piece is for the User
Setup screen in the Pilot For Hire section. It's designed to loop indefinitely,
although here it fades out shortly after the beginning of the second iteration.
In this scene, what promises
to be a very romantic evening ends with the girl stealing the secret plans
and then slipping out of the window to escape in a waiting zeppelin.
Here our hero sneaks into
the villain's secret lair. Then, after witnessing a dastardly deed, he
engages the villain in a round of gunplay interspersed with expository
dialogue.
Then there's an innocent death, and the scene ends with almost everyone
escaping before a volcano blows the whole place sky high.
After a brief
mysterious beginning, this scene consists of a long-winded exposition
where Doc tells the story of the development of a secret device capable
of creating violent storms.
As usually happens with such devices, it has fallen into the wrong hands.
This is another
of the ambient "flying around" pieces.
The title comes from the notion of our hero and his love
interest sharing a romantic flight with their two planes gracefully weaving together
in an aerobatic arabesque.
This is one
of the five "Vibramax" tracks that was licensed for use in the
Project Gotham racing game. It was edited together from a couple live
recordings of Jerry Schroeder and I doing our improvised electronica thing.
Typically, our tracks tend to be long free-flowing pieces that last around
20 to 30 minutes. But for this project, we edited things down more tightly
to create a frenetic pace.
Wide open spaces stretching
on forever, remote cultures, a funky groove and not a verb is sight. This
piece is designed to loop indefinitely as the user chooses the parameters
of a bush flying experience in Flight Simulator X. Here though, the music
fades out shortly after the beginning of the second iteration.
The trumpet player is Steve Mostovoy, the soprano sax near the end is
David Henry and the spacy pedal steel guitar is Dan Tyack.
This is an excerpt from
the piece used for the User Setup screen in the Sports Flying section
of Flight Simulator X. It's designed to loop indefinitely until the user
completes his or her choices. In this example, it fades out shortly after
the beginning of the second iteration of the loop. The trumpet player
was Steve Mostovoy.
This piece originally appeared in version 3 of Microsoft's
"Internet Starter Kit." It was intended for people who might
have some trepidation about going online and about using computers in
general. The idea was to make them feel like the internet was a warm and
friendly place.
I guess it serves a similar function as the setup music
for Windows XP Home version.
Believe it
or not, this piece was actually created in for a Microsoft Human Resources
recruiting video! It's also been used in some subsequent Microsoft promotional
videos.
It was a collaborative effort in 1996 between myself and
Jerry Schroeder of Steel Porn Rhino and Vibramax fame.
I did the splash screen music for the Encarta products from around 1996
through 2003 or so. From '96 to '99, we took the cultural collage approach,
combining musical styles from around the world into a musical collage
of 30 seconds or less. Later, from the the 2000 versions on, we started
using a short musical branding logo approach. But this piece is from the
earlier collage period, and it's still one of my favorites.
The vocalist on this piece is Anisa Romero of Sky Cries
Mary.
This piece was originally created as the score for the Dallas
Video Festival's animated video intro. It has since been used in a number
of other projects including Diamar's "Understanding Photography"
CD-ROM and R.E.I.'s employee recruiting and orientation videos.
For this track, I had a local singer named Shantha Benegal
and her friend, Annie Penta, sing a traditional Hindu folk tune over my
rhythm track. Then I added the other instruments.
The pedal steel guitar was played by Dan Tyack, formerly
of "Asleep at the Wheel."
This piece is
from the score for a nature photography documentary entitled "Art
Wolfe: The Living Wild." It's from a sequence on photographing orangutans
in Indonesia. The title comes from the translation of the word orangutan,
which I'm told means "orange man."
This piece was used as the basis for the launch video montage for Music Central '97.
Some of the performers include Kim Thayil of Soundgarden,
a doo-wop group known as The Main Attractions, Barry Curtis of the Kingsmen,
Brian Pertl of the Didjeri Dudes.
This was the
splash screen intro music for Microsoft's "Complete NBA Basketball."
The idea was to emphasize the span of time from basketball's early days
to the present.
This is the demo version of a piece was written for a game
called "Cartoon Mayhem" that was to be published by Microsoft.
The music style was going to be various kinds of campy '60s styles including
Space Age Bachelor Pad, Spaghetti Western, Munsters surf boogie, etc.
Microsoft eventually chose not to publish the game and so
my music never saw the light of day... until now.
This piece was
the underscore for an Eastman Software product promotional video in which
a company takes on a complicated project that starts off smoothly enough,
but soon becomes a nightmare chaos of paperwork and mismanagement. This
excerpt ends just after a climactic blizzard of paperwork and before a
thunderclap which is followed by the inevitable logo.
This documentary
was produced and directed by Rob Tranchin of KERA in Dallas. The subject
was his son, who was born functionally deaf. Rob sent me a recording he
had made of his son's vocalizations and suggested that I sample them for
use in the music. The "little pig" sample came from the documentary
itself where the boy's mother was reading a story to him.
This piece was the underscore for a short film produced
for Sesame Street by Cindy Reid.
Twenty-six signs from around downtown Seattle were shot
for each letter of the alphabet, and from each sign a letter would zoom
out as a child would say the letter's name.
"A Very Brief History Of Film Music"
[from the silent era to the present]
Like the Music Central piece, this piece was created for
a product intro video montage that was storyboarded and shot based on
the music. They wanted me to cover the history of motion pictures in less
than 30 seconds.
This was for the opening splash screen intro. The style
emulates the Classical Period of the 18th century and utilizes a string
orchestra and a harpsichord.
This is an edited
version of a piece that was used in a presentation of 3D audio technology
given by Bill Gates at some computer conference. They wanted a 60's style
spy theme.
In the demonstration, there were lots of guns and and explosions
and helicopters flying all around in every direction.
This is underscore for a video sequence in which Colin Powell quotes
Frederick Douglas regarding the African-American Union soldiers who served during the Civil War.
For the first Crimson Skies, it was decided that two styles
of music were wanted: 1930's swashbuckler film music in the style of Erich
Von Korngold's scores for the Erroll Flynn movies, and some 1930's big-band
swing stingers. This piece is one of the former and is a medley of heroic
and old style swashbuckling pirate themes.
In the second Crimson Skies, we modernized the style just
a bit while still maintaining a 1930's period feel.
This is another of the mission success tags from the first
Crimson Skies game. I like to use it to end my demo reel with an upbeat
and slightly silly "capper."
This is the music for ending credits. For Asian Dynasties, I modified
Stephen Rippy's Age of Empires theme to make it sound more Asian. You
can hear it plainly stated by the koto at the end of this piece.
Warren Chang played the er-hu and Elizabeth Falconer played the koto.
The orchestra and choir were recorded in Prague.
This piece is underscore for a video from the Japanese campaign. After
a brief title card, the video open on an expansive landscape followed
by the revelation of the ambitious plans of our conquering hero.
This piece is underscore for a video from the India campaign. The subject
matter deals with tension and conflict between the occupying British army
and the Indian people.
For these cues, I used a particularly Indian-sounding scale called Rag
Todi. The sitar was played by Rasasangeet (aka, Larry Ludwig).
This piece is underscore for a video from the China campaign. After an
introductory title card, the scene opens on an expansive landscape followed
by expository dialogue.
This piece is underscore for a video from the Japanese campaign. In this
scene, the hero reflects on the suffering that has occurred in the epic
struggle that has taken place.