Here's
a chronology of what I've been working on.
Q3.2007
- Composed and produced original music for Age of Empires III: Asian
Dynasties - Big Huge Games, Microsoft.
- Composed and produced original music for Hopnotic - Carbonated
Games, Microsoft.
- Composed and produced original music for Solitaire in Motion
- Carbonated Games, Microsoft.
Q2.2007
- Orchestrated and produced the recording sessions for Halo 3
- Bungie Studios, Microsoft.
- Composed and produced original music and sound design for Hexic
HD - Carbonated Games, Microsoft.
- New anthem arrangements for Encarta Online.
Q1.2007
- Composed and produced original music for Aegis Wing -
Carbonated Games, Microsoft.
- Orchestrated and produced recording, mixing and mastering sessions for
Too Human - Silicon Knights, Microsoft.
Q4.2006
- Orchestrated and produced the recording sessions for a Halo 3
Superbowl ad - Bungie Studios, Microsoft.
- Orchestrated and produced the recording and mixing sessions for an E3
promotional trailer for Alan Wake - Remedy Studios, Microsoft.
- Composed and produced original music for Aegis Wing -
Carbonated Games, Microsoft.
Q3.2006
- Orchestrated and produced recording and mixing sessions for Ensemble Studios'
Age of Empires III: The War Chiefs.
Q2.2006
- Produced original music for FASA Studios' Shadowrun game
for Xbox 360.
- Orchestration for Bungie Studios' Halo 3 promotional
trailer.
- Orchestration for Ensemble Studios' Age of Empires III: The War
Chiefs expansion pack.
Q1.2006
- Produced original music for Microsoft Flight Simulator X.
- Orchestration for Big Huge Games' Rise of Nations: Rise of Legends
PC game.
- Produced original music for Microsoft Casual Gaming Studios' UNO
Arcade, UNO: 35th Anniversary Edition and Texas
Hold 'Em for Xbox 360 Live Arcade.
Q4.2005
- Produced original music for Microsoft Flight Simulator X.
- Orchestration for Big Huge Games' Rise of Nations: Rise of Legends
PC game.
- Produced original music for Microsoft Casual Gaming Studios' Texas
Hold 'Em online game.
- Orchestration for Sigil Games' Vanguard: Saga of Heroes
PC game.
Q3.2005
- Produced original music for FASA Studios/Microsoft Shadowrun
Xbox 360 game.
- Produced original music for Microsoft Casual Gaming Studios' "Dominoes"
online game.
- Orchestration for Sigil Games' "Vanguard: Saga of Heroes" PC
game.
- Orchestration for Age of Empires III expansion pack.
Q2.2005
- Master engineering for Bioware's Jade Empire soundtrack
CD on Sumthing Records.
- Sound design and video post production for Microsoft Encarta 2005.
- Orchestration for Age of Empires III expansion pack.
- Produced original music for 911 Media Arts Center's promotional video,
directed by Marianna Haniger.
- Assisted in the orchestral music preparation for the Stealth
feature film soundtrack by BT.
Q1.2005
- Produced original music for FASA Studios' Shadowrun Xbox
360 prototype.
- Orchestration for Age of Empires III expansion pack.
- Orchestration for an RTS game TBA.
- Sound design and video post production for Microsoft Encarta 2005.
- Assisted in the orchestral music preparation for the House of
Wax feature film soundtrack by John Ottman.
Q4.2004
- Composed and produced original music for Microsoft Flight Simulator
X.
- Music design and pre-production on an FPS game TBA.
- Assisted in the orchestral music preparation for Sand Lot 2
feature film soundtrack by Laura Karpman.
09.2004
- Produced the orchestral recording and mixing sessions for Bungie Studios'
Halo 2 game soundtrack.
- Edited and mixed Vibramax electronica tracks.
08.2004
- Orchestration for Bungie Studios' Halo 2 game.
- Co-produced orchestral recording sessions for Ensemble Studios' Age
of Empires III.
- Assisted in the orchestral music preparation for the Star Wars
- Knights of the Old Republic game soundtrack by Mark Griskey.
07.2004
- Orchestration for Ensemble Studios' Age of Empires III.
- Assisted in the orchestral music preparation for the Resident
Evil 2: The Apocalypse feature film soundtrack by Elia Cmiral.
06.2004
- Orchestration for Ensemble Studios' Age of Empires III
game soundtrack.
- Assisted in orchestral music preparation for Cellular
feature film soundtrack by John Ottman.
05.2004
- Designed an interactive music spec for a game TBA. [Now I can't remember
what this was! - SL, 2007]
- Orchestration for Ensemble Studios' Age of Empires III
game soundtrack.
- Designed and authored this website.
04.2004
- Assisted in the orchestral music preparation for the First Daughter
feature film soundtrack by Michael Kamen & Blake Neely.
- Orchestration for Ensemble Studios' Age of Empires III
game soundtrack.
- Music editing temp score for The Secret of Mary short
film directed by Marianna Haniger.
03.2004
- Crimson Skies: High Road to Revenge music soundtrack
nominated for Game Audio Network Guild [GANG] "Best
Original Soundtrack" award.
- Orchestration for Ensemble Studios' Age of Empires III.
- Composed intro theme for Encarta Kids feature.
- Attended Game Developers Conference [GDC] in San Jose.
- Mythica is cancelled :-(
02.2004
- Crimson Skies: High Road to Revenge music nominated for
the International Game Developers Association [IGDA] "Excellence
in Composition" award.
- Orchestrations for Ensemble Studios' Age of Empires III
game soundtrack.
- Composing for Microsoft Game Studios' Mythica.
01.2004
- Orchestrations for Vivendi Universal's Van Helsing game.
- Orchestrations for Big Huge Games' Rise of Nations: Thrones and
Patriots.
- Orchestrations for Ensemble Studios' Age of Empires III.
- Composing for Microsoft Game Studios' Mythica.
- Producing voice sessions for Encarta Kids feature.
10-12.2003
- Orchestrations for Big Huge Games' Rise of Nations: Thrones and
Patriots expansion pack.
- Orchestrations for Ensemble Studios' Age of Empires III.
09.2003
- Composed a nu jazz music intro for Carnegie Learning's
teacher training website.
- Voice recordings for Microsoft text-to-speech research.
- Encarta Online - musical examples to demonstrate various
principles and musical terminology.
- Composing for Microsoft Game Studios' Mythica.
08.2003
- Recording, mixing and mastering sessions for Links 2004
and Crimson Skies: High Road to Revenge.
- Mastering sessions for Crimson Skies soundtrack CD.
07.2003
- Crimson Skies: High Road to Revenge - scoring cinematics,
battles, "boss" themes, user interface sequence, orchestrations,
music prep, recording sessions.
- Mythica - composing initial sketches for prototyping.
- Links 2004 - scoring intro/trailer cinematic.
06.2003
- Crimson Skies: High Road to Revenge - scoring cinematics,
battles, flying sequences, etc.
05.2003
- Bastyr University promotional video.
- Microsoft Picture It product music logo.
- Crimson Skies: High Road to Revenge - scoring promotional
trailer, flying sequences, battle sequences.
04.2003
- Microsoft Money 2004 product logo.
- Microsoft Mythica game promotional trailer.
- Crimson Skies: High Road to Revenge - scoring cinematics.
- MSN - Tank online game sound design.
03.2003
- Encarta 2004 - Vietnamese and Filipino language recordings.
- CCrimson Skies: High Road to Revenge - scoring cinematics;
mastering sessions.
- Interactive music design for Microsoft Game Studios' Mythica.
- Seattle International Film Festival short film, Trees
produced by Leigh Kimball.
02.2003
- Encarta 2004 product logo music.
- Crimson Skies: High Road to Revenge surround mixes.
- Encarta 2004 video localization and post production.
01.2003
- Crimson Skies: High Road to Revenge recording sessions.
- Encarta 2003 user interface sound design & video
post production.
10-12.2002
- Orchestrations and session producer for Big Huge Games' Rise of
Nations.
- Crimson Skies: High Road to Revenge - scoring pre-battle
sequences, battle sequences, flying sequences, victory tags and defeat tags.
- Composed and produced music for Microsoft's Windows XP Plus Pack.
09.2002
- Scoring, orchestrating, recording and mixing Crimson Skies: High
Road to Revenge "Vendetta" trailer.
- Orchestration and orchestra session producing for Links 2003
cinematic - Access Software, Microsoft.
- Composed music for Oddballs prototype [unpublished] -
Pandemic Studios, Microsoft.
08.2002
- Interactive music design spec and prototype music sketches for Microsoft's
A.I. game [unpublished]
06-07.2002
- Crimson Skies: High Road to Revenge - scoring pre-battle
sequences, battle sequences and defeat tags.
- Remixes for NBA Inside Drive 2003.
05.2002
- Orchestrations, recording, mixing and mastering sessions for Microsoft
Game Studios' Combat Flight Simulator 3: The Battle for Europe
and Crimson Skies: High Road to Revenge.
- Composed and produced theme music for Microsoft Sneakers
game.
- Scored trailer video for Crimson Skies: High Road to Revenge.
04.2002
- Scoring intro/trailer cinematic for Microsoft Game Studios' Combat
Flight Simulator 3: The Battle for Europe.
- Crimson Skies: High Road to Revenge - scoring pre-battle
and battle sequences.
- Orchestrations and produced orchestra recording sessions for Ensemble
Studios' Age of Mythology.
03.2002
- Crimson Skies: High Road to Revenge - scoring pre-battle
and battle sequences.
- Orchestrations for Ensemble Studios' Age of Mythology.
- Produced voice sessions for Microsoft Encarta.
- Video post-production and localization for Microsoft Encarta.
02.2002
- Scored Crimson Skies trailer video for E3 2002.
- Scored Harborview Hospital recruiting video produced by Marianna Hanniger
and featuring Danny Glover.
- Scored fund-raising video for King County Sexual Assault Resources Center,
produced by Marianna Hanniger.
01.2002
- Scoring Crimson Skies battle scenes.
- Scored Travels with Bedichek documentary produced by
Rob Tranchin and KERA, Dallas.
- Scored Little Lamb short film produced and directed by
Marianna Hanniger.
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